First Impressions: No Man’s Sky

Disclosure: Purchased personally on Steam ($23.99 on sale, current price $59.99) and separately on PS5. No review key. No gifting. I stream from PS5 because running and streaming simultaneously is too hardware-intensive on my PC. Gameplay is identical across platforms.
Price: $59.99
Platform Played On: Steam (PC)
Hours Played: 32
What Is No Man's Sky?
No Man's Sky is an open-world space exploration game built around a procedurally generated universe containing over 18 quintillion planets. Every planet is unique. Every ecosystem, weather system, and creature is generated on arrival. You explore, survive, build, trade, fight, and follow a story that keeps expanding the longer you play.
It is available on PS4, PS5, Steam, Xbox One, Xbox Series X/S, Game Pass, Mac, Nintendo Switch, and Nintendo Switch 2. Cross-platform multiplayer is supported. It is also verified on Steam Deck.
Available On
PS 4 · PS 5 · Steam · Xbox One · Xbox Series S/X · Xbox Game Pass · Mac · Nintendo Switch · Nintendo Switch 2 · Steam Deck ✔ Verified
First Impressions
Thirty-two hours in and I have barely scratched the surface. That is not a complaint. That is the game working exactly as intended.
No Man's Sky is a complete life suck and I mean that as the highest possible compliment. The world immersion is unlike anything else I have played. You land on a planet and it feels lived in, dangerous, or eerily quiet depending entirely on what the generator handed you. The storytelling pulls you forward without demanding you follow it. You can disappear into base building for six hours and come back to the main quest whenever you are ready. Nothing punishes you for getting distracted.
The exploration loop is the core of it. Each new planet is a question you did not know you were asking. The variety holds up well past the first few hours, which is not something every procedural generation system can claim.
One thing worth knowing before you buy: this is not a quick game. If you want to experience everything No Man's Sky has to offer, the solo path is a long one. The main story runs through the Artemis and Atlas questlines completing both is as close to "done" as the game gets. But the game does not end there. The universe stays open, the bases stay built, and there is always another planet on the list. Co-op is worth considering for the journey cross-platform multiplayer means you are not locked to one ecosystem, and having a partner makes the scale of the universe feel less daunting and more collaborative.
Speaking of daunting the navigation takes adjustment. Space travel has genuine physics to it. You can be heading hard toward a planet and as you slow down on approach, the drift is real. It is not a flaw. It is part of the simulation. But if you are coming from games with tighter, more forgiving controls, give yourself time to get used to it before you decide how you feel about it.
Thirty-two hours in, the story is still unfolding and I have planets on my list I have not touched yet. That is a good sign.
Worth Watching?
Yes. If you have ever wanted a game you can disappear into completely, No Man's Sky is that game. Full review pending more hours and a lot more planets.